Eldar Avatar of Khaine

June 30, 2013

Eldar Avatar of Khaine

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All right, although there is detail work remaining (very small conversions here and there and the shoulder/hip plates which I plan on attaching after painting), my first Eldar Wraith Knight’s build is done. In this session I did some work on the head, pinned and built up the neck, modified the jet-bike hood to serve as cod piece, settled on final torso and head poses, magnetized the star cannons that come with the Wraith Knight (I like their look better than the ‘old’ star cannons), added another, smaller, magnet to the Wraith Knight’s right foot (near the toes) and took some pictures….

First, the head. The cod piece makes a more than passing fair ‘crest’ and gives it a more aggressive look.

Wraith Knight Head

Pinning the neck was easy enough, as was adding green stuff to make it longer. I didn’t have to try to replicate the look of the neck as I didn’t make it that much taller. The elongated neck allowed me to position the head as if looking ‘askance’ (a little to the side, a little down) at something on the ground out in front of it.

Wraith Knight Pinned Neck

I have decided to run a Sun Cannon/Scatter Shield with Scatter Laser. I repositioned the Sun Cannon to sit under the forearm and did a little bit of conversion work on the funky ‘brace’ type thing that goes around it. Check out that jet bike cod piece!

Wraith Knight Sun Cannon

Or a Ghost Glaive/Scatter Shield with 2 Star Cannons. This is my favorite pose/picture.

Wraith Knight Ghost Glaive

I will wrap up this WIP with an observation: When I build another (I will, without doubt), I will pack some of the pieces (shoulder, pelvis, foot, etc.) with green stuff before gluing them together/on. There wasn’t enough material in the interior of the model to support the pinning I did (maybe the brass rod I used was too thin /shrug).  That is, the pins did not seem to increase the overall stability/strength of the joints. Here are a couple of pictures of (some of) the parts I will fill:

Wraith Knight Shoulder

Wraith Knight Pelvis

Wraith Knight Foot

Thanks for reading!

P.s. In it’s first turn ever, the scatter laser hits (Laserlock!) but all THREE shots with the Sun Cannon scatter off into nowhere even with rerolls. >.< It did make up for it later in the game by pulverizing a chaos lord and champion in quick succession.

During my second work session on the Wraith Knight, I magnetized the hip/leg connection, decided on the stance, pinned the hips and ankles, reinforced/filled in the hip sockets with green stuff, put metal plates on the base(s) and decided to do a minor conversion on the Wraith Knight’s head/neck.

Magnetizing the hip/leg connection was easy–and the way the hip is sculpted means that (with the right magnet combination) the legs will be very stable.

Wraith Knight Hip Assembly

With the hip/leg connection magnetized and the hips pinned (but not locked down) to the pelvis, I fiddled around until I found a pose that seemed reasonably heroic. Finding the proper pose did, in fact, require the amazing healing power of beer.

Eldar Wraith Knight Pose

I proceeded to reinforce/fill in the hip socket with green stuff (partial print included gratis).

Wraith Knight Hip and Pelvis

After a couple of hours curing time, I  set the Wraith Knight on its base(s). I decided to appropriate one of the, “Is that an Eldar missile or something?” bases from an unbuilt model because it was just about the perfect height. With the base(s) set, I cut and trimmed two pieces of stainless steel (I didn’t go buy stainless on purpose, it’s what I found) with my tin snips and super-glued them on the base(s).

Wraith Knight Base

While working out the torso and head poses (contrapposto amirite?) I decided (no offense to the sculptor, I know the head sculpt is cannon) that I did not like the head or the lack of ‘neck’. My solution was to take the cod piece piece and use it to protect the Wraith Knight’s melon (good enough for your grapes, good enough for your melon?). I planned to replace it with a jet bike hood left over from a conversion. I also planned to pin the neck and build it up with green stuff.

Eldar Wraith Knight Pose

Nobody fears an egghead. One more WIP on the way.

I have some time on my hands, so I’m trying to keep them busy by building a Wraith Knight.  As previously established, I’m not much of a modeler or painter.  That won’t stop me from sharing the decisions I’ve made so far.

Firstly, I removed the ‘index’ points from the hips and ankles and filled in the recess with green stuff.  This was very straightforward.  The hips will be pinned and magnetized so the legs are removable (for moar better storage amirite?).  The ankles will be pinned.

Wraith Knight hip(s) and feet.

 

Secondly, I decided to magnetize the shoulder mounts, having noticed right away that the hole on top was very near 3/16″.  I found (really–my bit boxes are never where I think I left them) a 3/16″ wood bit (Brad Point?) and a regular 3/16″ bit and removed material (by hand) until the magnets sat nicely.

Wraith Knight torso.

 

Thirdly, I decided to magnetize the feet (an entirely borrowed idea) to make it easier to store the model.  I used the wood bit again.  It provides a better ‘shoulder’ for the magnet to sit on than a standard drill bit, while standard drill bits remove material faster.

3/16" wood bit (brad point?) included for reference.

3/16″ wood bit (brad point?) included for reference.

 

I did not have any trouble gluing in these magnets (fairly beefy n52 strength), but as I have had trouble in the past, I am including a picture of the best solution I’ve come up with to date.  The magnets are level and stable on the back of the knife blade and there is much less chance of getting glue where it isn’t wanted.

My magnet placing technique.

 

More later.

Eldar War Walker

June 19, 2013

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Eldar Wraith Lord

June 19, 2013

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